Virtual reality classroom applied to science education

Wei Kai Liou, Chun Yen Chang*

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

75 引文 斯高帕斯(Scopus)

摘要

The goal of the present study was to develop a virtual reality classroom, to improve student's Learning performance and outcomes. A serious virtual reality learning environment was developed, integrating virtual reality technology, virtual reality device, as well as 3D interactive virtual reality digital information content. To evaluate the effectiveness of the proposed design, students' performance in terms of their learning achievement and learning motivation was examined. 105 high-school students from Taiwan were divided into three individual groups of 35 students each, with one control group and experimental groups. The results of this virtual reality classroom showed significantly better learning motivation, learning outcomes and positive impacts on learning students' achievement scores.

原文英語
主出版物標題2018 23rd International Scientific-Professional Conference on Information Technology, IT 2018
發行者Institute of Electrical and Electronics Engineers Inc.
頁面1-4
頁數4
ISBN(電子)9781538636206
DOIs
出版狀態已發佈 - 2018 4月 26
事件23rd International Scientific-Professional Conference on Information Technology, IT 2018 - Zabljak, 黑山共和国
持續時間: 2018 2月 192018 2月 24

出版系列

名字2018 23rd International Scientific-Professional Conference on Information Technology, IT 2018
2018-January

會議

會議23rd International Scientific-Professional Conference on Information Technology, IT 2018
國家/地區黑山共和国
城市Zabljak
期間2018/02/192018/02/24

ASJC Scopus subject areas

  • 電腦網路與通信
  • 訊號處理
  • 控制和優化
  • 電腦科學應用

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