Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum
- Jon Chao Hong
- , Ming Yueh Hwang*
- , Yu Ju Chen
- , Pei Hsin Lin
- , Yao Tien Huang
- , Hao Yueh Cheng
- , Chih Chin Lee
*此作品的通信作者
研究成果: 雜誌貢獻 › 期刊論文 › 同行評審
25
連結會在新分頁中開啟
引文
斯高帕斯(Scopus)