Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum

Jon Chao Hong, Ming Yueh Hwang*, Yu Ju Chen, Pei Hsin Lin, Yao Tien Huang, Hao Yueh Cheng, Chih Chin Lee

*此作品的通信作者

研究成果: 雜誌貢獻期刊論文同行評審

21 引文 斯高帕斯(Scopus)

指紋

深入研究「Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum」主題。共同形成了獨特的指紋。

Social Sciences

Computer Science

Arts and Humanities

INIS