Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum
Jon Chao Hong, Ming Yueh Hwang*, Yu Ju Chen, Pei Hsin Lin, Yao Tien Huang, Hao Yueh Cheng, Chih Chin Lee
*此作品的通信作者
研究成果: 雜誌貢獻 › 期刊論文 › 同行評審
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引文
斯高帕斯(Scopus)