Using game quests to incorporate learning tasks within a virtual world

Zhi Hong Chen*, Tak Wai Chan

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

4 引文 斯高帕斯(Scopus)

摘要

Although game-based learning recently draws an increasing number of researchers' attention, few studies, on one hand, emphasize the usage of game quests for educational purposes. One the other hand, current work still lacks enough successful cases to demonstrate how we can relate digital games with school curriculums well. In this paper, we design a game-based environment, Quest Island, to attempt to address the two issues. We hope our design experience and some lessons learned could be helpful to tackle the issues.

原文英語
主出版物標題Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
頁面750-751
頁數2
DOIs
出版狀態已發佈 - 2010
對外發佈
事件10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010 - Sousse, 突尼斯
持續時間: 2010 七月 52010 七月 7

出版系列

名字Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010

其他

其他10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
國家/地區突尼斯
城市Sousse
期間2010/07/052010/07/07

ASJC Scopus subject areas

  • 人工智慧
  • 計算機理論與數學

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