@inproceedings{a4bd802e00e9440180418a2ed57277ca,
title = "Using cognitive affective interaction model to construct on-line game for creativity",
abstract = "The paper constructed an online game for Creativity. The development of the game is based on the Cognitive Affective Interaction Model that was designed to help students develop the skills for divergent and creative thinking. First, we proposed a framework for designing creativity games. Then, an online game system is constructed with the strategies of teaching for creativity. We proved that the creativity of the learners can be improved by the proposed game-based learning system. Conclusively, game-based learning creates a new opportunity for creativity.",
author = "Hsiao, {Hsien Sheng} and Wong, {Kai Hsin} and Wang, {Meng Jie} and Yu, {Kuang Chao} and Chang, {Kuo En} and Sung, {Yao Ting}",
year = "2006",
doi = "10.1007/11736639_52",
language = "English",
isbn = "3540334238",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
pages = "409--418",
booktitle = "Technologies for E-Learning and Digital Entertainment - First International Conference, Edutainment 2006, Proceedings",
note = "1st International Conference on Technologies for E-Learning and Digital Entertainment, Edutainment 2006 ; Conference date: 16-04-2006 Through 19-04-2006",
}