@inproceedings{20521e5bb1c14c9b9d819b700175560f,
title = "Understanding How to Expose Clinical-Friendly Drug Cues with Virtual Reality and the Impact on Biofeedback Signals",
abstract = "Cue exposure can be an invaluable tool by which to learn the skills of cue identification and craving perception in the development of mind-body awareness. Virtual reality (VR) has proven highly effective in cue-exposure therapy. In the current study, we developed a system for the collection of biofeedback data during the VR experience and while recounting these experiences with a psychotherapist afterward. Our results provide insight into the means by which VR cues induce cravings and impact the emotional state of the user.",
keywords = "Biofeedback., Cue exposure, Drug addiction",
author = "Huang, {Chi Hung} and Lin, {Chun Huang} and Jheng, {Zih Yun} and Lin, {Hung Wen} and Chen, {Pin Chieh} and Yuan, {Chien Wen Tina} and Nanyi Bi and Huang, {Ming Chyi} and You, {Chuang Wen}",
note = "Publisher Copyright: {\textcopyright} 2022 Owner/Author.; 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2022 ; Conference date: 11-09-2022 Through 15-09-2022",
year = "2022",
month = sep,
day = "11",
doi = "10.1145/3544793.3560365",
language = "English",
series = "UbiComp/ISWC 2022 Adjunct - Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2022 ACM International Symposium on Wearable Computers",
publisher = "Association for Computing Machinery, Inc",
pages = "47--49",
booktitle = "UbiComp/ISWC 2022 Adjunct - Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2022 ACM International Symposium on Wearable Computers",
}