跳至主導覽 跳至搜尋 跳過主要內容

The Role of Epistemic Curiosity in A 3D Virtual Game for Science Learning

研究成果: 書貢獻/報告類型 › 會議論文篇章

摘要

In this study, we developed a three-dimensional virtual game to help students understand the concepts of evaporation and condensation. Next, we developed a research model to examine the relationships between epistemic curiosity, situational interest, learning engagement, and science achievement. Finally, we investigated the mediating role of situational interest in the proposed model. To this end, we will collect data from approximately 75 6thgrade students in Taiwan. We will analyze the results of the measurement model, as well as the underlying structural relationships, through PLS-SEM.

原文英語
主出版物標題Proceedings of the 30th International Conference on Computers in Education, ICCE 2022
編輯Sridhar IYER, Ju-Ling SHIH, Weiqin CHEN, Mas Nida MD KHAMBARI
發行者Asia-Pacific Society for Computers in Education
頁面293-299
頁數7
卷PartF1
ISBN(列印)9789869721493
出版狀態已發佈 - 2022
事件30th International Conference on Computers in Education, ICCE 2022 - Hybrid, Kuala Lumpur, 马来西亚
持續時間: 2022 11月 28 → 2022 12月 2

會議

會議30th International Conference on Computers in Education, ICCE 2022
國家/地區马来西亚
城市Hybrid, Kuala Lumpur
期間2022/11/28 → 2022/12/02

ASJC Scopus subject areas

  • 教育
  • 電腦科學應用
  • 人工智慧

指紋

深入研究「The Role of Epistemic Curiosity in A 3D Virtual Game for Science Learning」主題。共同形成了獨特的指紋。

引用此