TY - JOUR
T1 - The influence of a gesture-based learning approach on preschoolers’ learning performance, motor skills, and motion behaviors
AU - Hsiao, Hsien sheng
AU - Chen, Jyun chen
AU - Lin, Chien Yu
AU - Chen, Wen Nong
N1 - Publisher Copyright:
© 2017, © 2017 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2018/10/3
Y1 - 2018/10/3
N2 - This study developed a gesture-based learning approach to build a virtual interactive learning environment for preschoolers by combining a gesture-based computing device and a game-based learning model. Using sequential analysis, this study investigated how this approach influenced children’s learning performance, motor skills, and motion behaviors. A quasi-experiment was conducted with 142 kindergarten-level-3 preschoolers. The results showed that the gesture-based learning approach improved the students’ learning performance and motor skills compared with the traditional activity-based learning approach. The main learning pattern showed that the preschoolers controlled their body motion behaviors and movements to learning cognitive knowledge, which achieving a flow state that improved preschoolers’ learning performance and motor skills. In addition, the main motion pattern showed that the preschoolers interacted with the game by coordinating their body movement with the projected human skeleton’s movement, which improved their motor skills.
AB - This study developed a gesture-based learning approach to build a virtual interactive learning environment for preschoolers by combining a gesture-based computing device and a game-based learning model. Using sequential analysis, this study investigated how this approach influenced children’s learning performance, motor skills, and motion behaviors. A quasi-experiment was conducted with 142 kindergarten-level-3 preschoolers. The results showed that the gesture-based learning approach improved the students’ learning performance and motor skills compared with the traditional activity-based learning approach. The main learning pattern showed that the preschoolers controlled their body motion behaviors and movements to learning cognitive knowledge, which achieving a flow state that improved preschoolers’ learning performance and motor skills. In addition, the main motion pattern showed that the preschoolers interacted with the game by coordinating their body movement with the projected human skeleton’s movement, which improved their motor skills.
KW - Gesture-based learning
KW - game-based learning
KW - learning and motion behaviors
KW - motor skills
KW - virtual interactive learning environment
UR - http://www.scopus.com/inward/record.url?scp=85039170560&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85039170560&partnerID=8YFLogxK
U2 - 10.1080/10494820.2017.1419498
DO - 10.1080/10494820.2017.1419498
M3 - Article
AN - SCOPUS:85039170560
SN - 1049-4820
VL - 26
SP - 869
EP - 881
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 7
ER -