The impact of using mobile block-based programming to control robots on the performance of the fifth grader students learning computational thinking in singapore

Tien Hsiu Jen, Ting Chia Hsu*

*此作品的通信作者

研究成果: 雜誌貢獻會議論文同行評審

摘要

This study attempted to cultivate the students to apply computational thinking process to solving the problems when the students play the interactive game with the educational robots. The instructional experiment participants were the fifth grader students in Singapore. The educational robots were controlled to interact in Chinese with the block-based programming. The results found that the students made significant progress both in the competence of computational thinking and the proficiency of conditional sentences in Chinses through the game-based learning tasks with robots.

原文英語
頁(從 - 到)170-174
頁數5
期刊Proceedings of International Conference on Computational Thinking Education
出版狀態已發佈 - 2020
事件4th International Conference on Computational Thinking Education, CTE 2020 - Hong Kong, 香港
持續時間: 2020 八月 192020 八月 21

ASJC Scopus subject areas

  • 教育
  • 電腦科學應用

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