The impact of a mobile augmented reality game changing students' perceptions of the complexity of socioscientific reasoning

研究成果: 書貢獻/報告類型會議論文篇章

9 引文 斯高帕斯(Scopus)

摘要

In this paper we introduce our newly developed mobile augmented reality game that engages students in investigating a socioscientific issue (SSI) to decide on remedies for a campus site on which part of the soil was hypothetically polluted by a nuclear accident. The game allows students to collect virtual radiation data and interview virtual characters on the campus. The results indicate that the students gained knowledge and perceived the SSI as not that complex after learning with the AR game.

原文英語
主出版物標題Proceedings - IEEE 16th International Conference on Advanced Learning Technologies, ICALT 2016
編輯J. Michael Spector, Chin-Chung Tsai, Ronghuai Huang, Paul Resta, Demetrios G Sampson, Kinshuk, Nian-Shing Chen
發行者Institute of Electrical and Electronics Engineers Inc.
頁面312-313
頁數2
ISBN(電子)9781467390415
DOIs
出版狀態已發佈 - 2016 11月 28
事件16th IEEE International Conference on Advanced Learning Technologies, ICALT 2016 - Austin, 美国
持續時間: 2016 7月 252016 7月 28

出版系列

名字Proceedings - IEEE 16th International Conference on Advanced Learning Technologies, ICALT 2016

會議

會議16th IEEE International Conference on Advanced Learning Technologies, ICALT 2016
國家/地區美国
城市Austin
期間2016/07/252016/07/28

ASJC Scopus subject areas

  • 人機介面
  • 教育
  • 電腦網路與通信
  • 電腦科學應用

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