The effects of cognitive-affective interaction strategy on novices' creative performance in game design project

Li Chun Wang*, Ming Puu Chen

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

4 引文 斯高帕斯(Scopus)

摘要

The purpose of this study was to investigate the effects of Cognitive Affective Interaction (CAI) strategy on novices' creative performance in game design. There were one hundred and eighty-nine seventh graders participated in the game design project. The CAI strategies, including the visualization and the discrepancy strategies, were administrated and served as the experimental treatment. The visualization strategy was conducted to provide opportunities for the learners to perceive or visualize the content in many contexts. The discrepancy strategy was conducted to provide opportunities for the learners to explore the deficiencies in their understanding. The results showed that the discrepancy strategy could facilitate learners' recognition, elaboration, application and creation and inspire their creative thinking during game design task. For the visualization group, instructor may provide more experiential learning experiences and scaffolding opportunities. The learning by doing game design activity engaged the learners in similar motivation.

原文英語
主出版物標題Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
頁面549-553
頁數5
DOIs
出版狀態已發佈 - 2012
事件12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 - Rome, 意大利
持續時間: 2012 7月 42012 7月 6

出版系列

名字Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

其他

其他12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
國家/地區意大利
城市Rome
期間2012/07/042012/07/06

ASJC Scopus subject areas

  • 電腦網路與通信
  • 教育

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