The application of neuro-fuzzy reasoning to the opening game of 19 × 19 GO

Byung Doo Lee*, Hans Werner Guesgen, Jacky Baltes, Soo Hyun Jeong

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

摘要

This paper describes the result of applying neuro-fuzzy reasoning, which conducts Go term knowledge based on pattern knowledge, to the opening game of Go. We discuss the implementation of neuro-fuzzy reasoning for deciding the best next move to proceed through the opening game. We also let neuro-fuzzy reasoning play against TD(λ) learning to test the performance. The experimental result reveals that simple neuro-fuzzy reasoning performs considerably better than TD learning and it shows great potential to be applied to the real game of Go.

原文英語
主出版物標題Proceedings of the IASTED International Conference on Artificial Intelligence and Applications (as part of the 22nd IASTED International Multi-Conference on Applied Informatics)
編輯M.H. Hamza
頁面57-62
頁數6
出版狀態已發佈 - 2004
對外發佈
事件Proceedings of the IASTED International Conference on Artificial Intelligence and Applications (as part of the 22nd IASTED International Multi-Conference on Applied Informatics - Innsbruck, 奥地利
持續時間: 2004 2月 162004 2月 18

出版系列

名字Proceedings of the IASTED International Conference. Applied Informatics

其他

其他Proceedings of the IASTED International Conference on Artificial Intelligence and Applications (as part of the 22nd IASTED International Multi-Conference on Applied Informatics
國家/地區奥地利
城市Innsbruck
期間2004/02/162004/02/18

ASJC Scopus subject areas

  • 一般工程

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