TY - GEN
T1 - Taiwanese facebook users' motivation and the access of information technology
AU - Tsai, Chun Ming
AU - Huang, Yu Ting
AU - Hsieh, Ji Lung
PY - 2011
Y1 - 2011
N2 - With the increasing diversity in networked information communication technology (ICTs), the question arises whether users' social, entertainment and information needs are being met. Existing research on Internet information services and traditional portal or blog sites has not been extended to a more recent study of functional community websites such as Facebook. Therefore, this study was designed to administer a questionnaire survey in order to explore the motivation of Taiwan Facebook users of ICT's by analyzing their Facebook use. The study concluded that: (1) Facebook users were attracted to Facebook mainly by social motivations, though some were attracted by the Facebook game simulation of "Farmville", highly publicized in the media. A study of background variables further found that female users who had low education level and low age were more likely motivated by the gaming platform; male users who had low education level and a higher age were likely attracted by both a high degree of social interaction and high use of game-playing; (2) Facebook users were online more often, but for most there was no significant increase in the total number of hours online; (3) Facebook users who were motivated by both game play and social interaction do actually increase their online time using Facebook. The study indicated that Facebook facilitates increased use of information technology, and further recognizes that the gender of users accounts for significant differences in motivation. The findings of this study will lead to a better understanding of the motivation of Taiwan ICT users, specifically Taiwan Facebook users.
AB - With the increasing diversity in networked information communication technology (ICTs), the question arises whether users' social, entertainment and information needs are being met. Existing research on Internet information services and traditional portal or blog sites has not been extended to a more recent study of functional community websites such as Facebook. Therefore, this study was designed to administer a questionnaire survey in order to explore the motivation of Taiwan Facebook users of ICT's by analyzing their Facebook use. The study concluded that: (1) Facebook users were attracted to Facebook mainly by social motivations, though some were attracted by the Facebook game simulation of "Farmville", highly publicized in the media. A study of background variables further found that female users who had low education level and low age were more likely motivated by the gaming platform; male users who had low education level and a higher age were likely attracted by both a high degree of social interaction and high use of game-playing; (2) Facebook users were online more often, but for most there was no significant increase in the total number of hours online; (3) Facebook users who were motivated by both game play and social interaction do actually increase their online time using Facebook. The study indicated that Facebook facilitates increased use of information technology, and further recognizes that the gender of users accounts for significant differences in motivation. The findings of this study will lead to a better understanding of the motivation of Taiwan ICT users, specifically Taiwan Facebook users.
KW - Access of information technologies
KW - motivation
KW - social networking sites
UR - http://www.scopus.com/inward/record.url?scp=79960412147&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=79960412147&partnerID=8YFLogxK
U2 - 10.1007/978-3-642-22098-2_94
DO - 10.1007/978-3-642-22098-2_94
M3 - Conference contribution
AN - SCOPUS:79960412147
SN - 9783642220975
T3 - Communications in Computer and Information Science
SP - 469
EP - 473
BT - HCI International 2011 - Posters' Extended Abstracts - International Conference, HCI International 2011, Proceedings
T2 - 14th International Conference on Human-Computer Interaction, HCI International 2011
Y2 - 9 July 2011 through 14 July 2011
ER -