Specular Manifold Bisection Sampling for Caustics Rendering

Jia Wun Jhang, Chun Fa Chang*

*此作品的通信作者

研究成果: 雜誌貢獻期刊論文同行評審

5 引文 斯高帕斯(Scopus)

摘要

We propose Specular Manifold Bisection Sampling (SMBS), an improved version of Specular Manifold Sampling (SMS) [ZGJ20]. SMBS is inspired by the small and large mutations in Metropolis Light Transport (MLT) [VG97]. While the Jacobian Matrix of the original SMS method performs well in local convergence (the small mutation), it might fail to find a valid manifold path when the ray deviates too much from the light or bounces from a complex surface. Our proposed SMBS method adds a large mutation step to avoid such a problematic convergence to the local minimum. The results show SMBS can find valid manifold paths in fewer iterations and also find more valid manifold paths. In scenes with complex reflective or refractive surfaces, our method achieves nearly twice or more improvement when measured in manifold walk success rate (SR) and root mean square error (RMSE).

原文英語
頁(從 - 到)247-254
頁數8
期刊Computer Graphics Forum
41
發行號7
DOIs
出版狀態已發佈 - 2022 10月

ASJC Scopus subject areas

  • 電腦繪圖與電腦輔助設計

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