摘要
According to the projection principle, we can cite engineering graphics which is the third angle method to simulate into the horizontal and vertical projecting plane of first quadrant by two CCD cameras. In this way, we apply a new algorithm in this paper and extract coordinate values of two dimensional image sequences through projective contours of isometric view; and we defined three-dimensional (3-D) coordinate system that combines coordinate of front and side view. By linking the points of 3-D coordinate and acquire sketchy 3-D model, we implement shading and lighting that enhance the characteristics of object shape. Through experimental results, the integrated technology of digital image processing can be proved in this research.
| 原文 | 英語 |
|---|---|
| 頁(從 - 到) | 2287-2292 |
| 頁數 | 6 |
| 期刊 | ICIC Express Letters |
| 卷 | 4 |
| 發行號 | 6 B |
| 出版狀態 | 已發佈 - 2010 12月 |
ASJC Scopus subject areas
- 控制與系統工程
- 一般電腦科學
指紋
深入研究「Reconstruction of a 3-D object model using 2d image contours data」主題。共同形成了獨特的指紋。引用此
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