Real-time depth map estimation for stereoscopic displays with GPU

Wen Chung Kao*, Bai Cheng Jeng, Tzu Hung Chen, Zhi Wei Gao

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

1 引文 斯高帕斯(Scopus)

摘要

Given a pair of images, a stereoscopic display should execute the image plane calibration, the depth map estimation, and the multiple views rendering to show a 3-D picture. Among all signal processing stages, the depth estimation is the most critical one. This paper presents a real-time depth map estimation algorithm as well as parallel software architecture based on a GPU processor. The experimental result shows that the proposed algorithm get smooth depth map and the performance can be boosted up to 42X faster than running on a modern traditional personal computer. It achieves the requirement of real-time stereoscopic displays.

原文英語
主出版物標題ISCE 2011 - 15th IEEE International Symposium on Consumer Electronics
頁面228-231
頁數4
DOIs
出版狀態已發佈 - 2011
事件15th IEEE International Symposium on Consumer Electronics, ISCE 2011 - Singapore, 新加坡
持續時間: 2011 六月 142011 六月 17

出版系列

名字Proceedings of the International Symposium on Consumer Electronics, ISCE

其他

其他15th IEEE International Symposium on Consumer Electronics, ISCE 2011
國家/地區新加坡
城市Singapore
期間2011/06/142011/06/17

ASJC Scopus subject areas

  • 工程 (全部)

指紋

深入研究「Real-time depth map estimation for stereoscopic displays with GPU」主題。共同形成了獨特的指紋。

引用此