TY - JOUR
T1 - Multi-camera invariant appearance modeling for non-rigid object identification in a real-time environment
AU - Lin, Chih Yang
AU - Kang, Li Wei
AU - Kao, Jau Hong
AU - Lu, Chun Shien
AU - Wu, Yi Ta
N1 - Funding Information:
This work was supported by National Science Council, Taiwan, under Grants NSC 100-2221-E-468-021, NSC 100-2218-E-001-007-MY3, and by Ministry of Economic Affairs, Taiwan, Project B301AR2420.
PY - 2013
Y1 - 2013
N2 - Surveillance of wide areas requires a system of multiple cameras to keep observing people, the non-rigid objects. In such a multiple view system, the appearance of people obtained in one camera is usually different from the appearance obtained in other cameras. In order to correctly identify people, the unique appearance model of each specific object should be invariant to such changes. Unlike previous methods building an appearance model by using only single camera, our appearance modeling, in this paper, is based on the multi-camera environment to fit real cases. Our appearance model is represented by two hierarchical tree structures that are responsible for color and texture information, respectively, where each layer of a tree is maintained by a Gaussian mixture model (GMM). The identification process is performed with a delicate voting scheme without complicated computations to meet the requirements of real-time applications. Experimental results show that our unique appearance model is robust to translation, rotation, scaling, and shape variations. Furthermore, it is equipped with automatic model updating, and it achieves a high precision rate and high processing performance.
AB - Surveillance of wide areas requires a system of multiple cameras to keep observing people, the non-rigid objects. In such a multiple view system, the appearance of people obtained in one camera is usually different from the appearance obtained in other cameras. In order to correctly identify people, the unique appearance model of each specific object should be invariant to such changes. Unlike previous methods building an appearance model by using only single camera, our appearance modeling, in this paper, is based on the multi-camera environment to fit real cases. Our appearance model is represented by two hierarchical tree structures that are responsible for color and texture information, respectively, where each layer of a tree is maintained by a Gaussian mixture model (GMM). The identification process is performed with a delicate voting scheme without complicated computations to meet the requirements of real-time applications. Experimental results show that our unique appearance model is robust to translation, rotation, scaling, and shape variations. Furthermore, it is equipped with automatic model updating, and it achieves a high precision rate and high processing performance.
KW - Appearance model
KW - Gaussian mixture model
KW - Hierarchical tree structures
KW - Identification
KW - Invariant features
KW - Multi-camera
KW - Real-time system
KW - Surveillance
UR - https://www.scopus.com/pages/publications/84878624332
UR - https://www.scopus.com/pages/publications/84878624332#tab=citedBy
U2 - 10.1016/j.jvcir.2012.01.018
DO - 10.1016/j.jvcir.2012.01.018
M3 - Article
AN - SCOPUS:84878624332
SN - 1047-3203
VL - 24
SP - 717
EP - 728
JO - Journal of Visual Communication and Image Representation
JF - Journal of Visual Communication and Image Representation
IS - 6
ER -