Math Island: Designing a management game of primary mathematics for facilitating student learning

Charles Y.C. Yeh, Hercy N.H. Cheng, Zhi Hong Chen, Tak Wai Chan

研究成果: 書貢獻/報告類型會議論文篇章

摘要

In Taiwan, primary mathematical education currently adopts teacher-centered learning. Teachers are the main source of course and students must to be engaged in the same activity in the same place at the same time. In this study, we designed a digital game-based learning system which called "Math Island" to help students' mathematics learning by themselves. In the system, we produced 488 mathematics interactive materials, videos and games into a management game and combing "knowledge map" help students to understand the relationships of mathematic concepts. In the system, students can learn mathematics by their own pace by a variety kinds of learning tasks to learn different types of mathematical materials. Moreover, we also collection all user data toward the system and examine how the Math Island system influences on students learning performance and progress. The preliminary results showed that the Math Island may help students make a good progress. In the future, we will In-depth analysis in the further research and implement a diagnosed mechanism to help students learning.

原文英語
主出版物標題Workshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014
編輯Thepchai Supnithi, Siu Cheung Kong, Ying-Tien Wu, Tomoko Kojiri, Chen-Chung Liu, Hiroaki Ogata, Akihiro Kashihara
發行者Asia-Pacific Society for Computers in Education
頁面555-562
頁數8
ISBN(電子)9784990801427
出版狀態已發佈 - 2014
對外發佈
事件22nd International Conference on Computers in Education, ICCE 2014 - Nara, 日本
持續時間: 2014 11月 302014 12月 4

出版系列

名字Workshop Proceedings of the 22nd International Conference on Computers in Education, ICCE 2014

其他

其他22nd International Conference on Computers in Education, ICCE 2014
國家/地區日本
城市Nara
期間2014/11/302014/12/04

ASJC Scopus subject areas

  • 電腦科學應用
  • 人機介面
  • 教育

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