Learning programming concepts through game design: A PCT perspective

Li Chun Wang, Ming Puu Chen

研究成果: 書貢獻/報告類型會議貢獻

5 引文 斯高帕斯(Scopus)

摘要

This study investigates the effects of learners as game designers using Scratch's building-block programming on junior high school learners' programming concept learning performance and motivation. Participants were 133 eighth graders who learn to program through game design activity using Scratch and classified as the experimental group and the control group according to the types of learning sequence. The results revealed that a) the comprehension of programming concepts was not affected by type of learning sequence; b) participants possess higher motivation on the sequence of Scratch project following programming learning; c) the effects of participatory programming tools on novice programmer needs to be further investigated to broaden junior high learners' technological fluency.

原文英語
主出版物標題DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
頁面219-221
頁數3
DOIs
出版狀態已發佈 - 2010 六月 25
事件3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010 - Kaohsiung, 臺灣
持續時間: 2010 四月 122010 四月 16

出版系列

名字DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning

其他

其他3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010
國家臺灣
城市Kaohsiung
期間10/4/1210/4/16

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

引用此

Wang, L. C., & Chen, M. P. (2010). Learning programming concepts through game design: A PCT perspective. 於 DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (頁 219-221). [5463774] (DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning). https://doi.org/10.1109/DIGITEL.2010.47