Learning, engagement, and virtual worlds: Virtual worlds pedagogy and learning design

Carlos Sanchez Martin*, Yu Ju Lan, Tsun Ju Lin

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

1 引文 斯高帕斯(Scopus)

摘要

This paper aims to explore the research status of task design used in virtual worlds and the student's long-term engagement in the use of virtual worlds. Content analysis is conducted to investigate the common designed language activities in the research area. The results show that role-playing are the most common designed activities and Vygotsky's sociocultural theory was significantly used as the theoretical frameworks among the selected studies. However, only one of the studies examined students' further use of the virtual worlds beyond the experiment assigned time. This short paper might shed light on future exploration about the student's long term engagement in the virtual reality environments.

原文英語
主出版物標題Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014
編輯Demetrios G. Sampson, Michael J. Spector, Nian-Shing Chen, Ronghuai Huang, Kinshuk
發行者Institute of Electrical and Electronics Engineers Inc.
頁面676-677
頁數2
ISBN(電子)9781479940387
DOIs
出版狀態已發佈 - 2014 9月 17
事件14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014 - Athens, 希腊
持續時間: 2014 7月 72014 7月 9

出版系列

名字Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014

其他

其他14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014
國家/地區希腊
城市Athens
期間2014/07/072014/07/09

ASJC Scopus subject areas

  • 電腦網路與通信
  • 教育

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