Learning by pet-training competition: Alleviating negative influences of direction competition by training pets to compete in game-based environments

Zhi Hong Chen*, C. Y.Liao Calvin, Tak Wai Chan

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

8 引文 斯高帕斯(Scopus)

摘要

Competition is a powerful motivator in game-based learning but direct competition might bring negative influences on students when they lose the competition, such as damage to confidence. In this paper, we propose an approach to alleviate such negative influences - learning by pet-training competition, which provides an indirect competition environment to enhance students to learn through training their pets. That is, students learn Chinese idioms in a pet-training game scenario, and their mastery is related to the pets' strength to win the competition. In such environment, the competition result might be regarded as a matter whether students spend enough time in learning. This attribution might alleviate the negative influence that results from the direct competition.

原文英語
主出版物標題Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
頁面411-413
頁數3
DOIs
出版狀態已發佈 - 2010 十一月 4
對外發佈
事件10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010 - Sousse, 突尼斯
持續時間: 2010 七月 52010 七月 7

出版系列

名字Proceedings - 10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010

其他

其他10th IEEE International Conference on Advanced Learning Technologies, ICALT 2010
國家/地區突尼斯
城市Sousse
期間2010/07/052010/07/07

ASJC Scopus subject areas

  • 人工智慧
  • 計算機理論與數學

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