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Investigation of effects of virtual reality environments on learning performance of technical skills
Min Jou
*
, Jingying Wang
*
此作品的通信作者
工業教育學系
研究成果
:
雜誌貢獻
›
期刊論文
›
同行評審
57
引文 斯高帕斯(Scopus)
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Social Sciences
learning performance
88%
virtual reality
76%
simulation
37%
learning environment
34%
planning process
32%
manufacturing
28%
creativity
24%
learning
21%
student
19%
taxonomy
15%
imagination
14%
semester
12%
comprehension
12%
assistance
11%
innovation
10%
evaluation
7%
resources
6%
Teaching
6%
time
5%
Arts & Humanities
Virtual Reality
100%
Learning Environment
49%
Performance
30%
Module
23%
Simulation
22%
Manufacturing
21%
Creativity
19%
Planning
18%
Learning Outcomes
18%
Exercise
17%
Digital Resources
17%
Student Learning
17%
Collaborative Learning
15%
Strengthening
11%
Taxonomy
10%
Innovation
8%
Teaching
6%
Evaluation
6%
Medicine & Life Sciences
Virtual Reality
96%
Learning
58%
Students
46%
Technology
34%
Creativity
34%
Interdisciplinary Placement
20%
Imagination
18%
Exercise
17%
Teaching
11%
Engineering & Materials Science
Virtual reality
69%
Students
58%
Process planning
38%
Taxonomies
16%
Teaching
13%