Investigating the effects of an adventure video game on foreign language learning

Howard Hao Jan Chen*, Christine Yang

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

6 引文 斯高帕斯(Scopus)

摘要

Several researchers have found that video games, such as sports games and the well-known simulation game, "The Sims", can be useful for language learning. Some researchers also suggested the potential of adventure games in language acquisition; however, few studies have investigated the impact of adventure games on foreign language learning. This study aimed to examine the effects of a commercial adventure video game on foreign language learning. A group of 35 college EFL students in Taiwan were asked to play an adventure game "Bone". Students' perceptions toward this adventure game were investigated. The results showed that students considered the game helpful in improving their language skills and learning attitudes. Students also reported their enjoyment in game playing because of the game design. The findings in this study suggest that adventure games such as Bone can help college EFL students enhance their English language skills and learning motivation.

原文英語
主出版物標題Edutainment Technologies
主出版物子標題Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings
頁面168-175
頁數8
DOIs
出版狀態已發佈 - 2011
事件6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, 臺灣
持續時間: 2011 9月 72011 9月 9

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6872 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

其他

其他6th International Conference on E-Learning and Games, Edutainment 2011
國家/地區臺灣
城市Taipei
期間2011/09/072011/09/09

ASJC Scopus subject areas

  • 理論電腦科學
  • 一般電腦科學

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