Interactive augmented reality game for enhancing library instruction in elementary schools

Yi Shiang Wang, Chih Ming Chen, Chin Ming Hong, Yen Nung Tsai

研究成果: 書貢獻/報告類型會議論文篇章

16 引文 斯高帕斯(Scopus)

摘要

Due to limited budgets and manpower, most elementary schools in Taiwan do not plan or provide library instruction for students. Although students can use libraries, they typically lack the knowledge needed to use library resources effectively. Consequently, students have difficulty finding the books they need and can easily become overwhelmed by the massive amount of information in libraries. Computer-assisted instruction for teaching basic library skills to large numbers of students is an appealing method. Particularly, game-based learning has garnered considerable attention in education research. Many researchers and scholars believe that integrating teaching and games enhances student learning performance and motivation. This work develops an educational gaming system based on situated learning theory, and applies innovative augmented reality interactive technology to a library's learning environment. Student library knowledge can be enhanced via the proposed game-based augmented reality library instruction system (GARLIS). Experimental results demonstrate that student learning performance is improved significantly by using the proposed GARLIS. Moreover, this work demonstrates that using the proposed GARLIS for library instruction results in the same learning performance as conventional librarian instruction. The proposed library instruction system overcomes shortcomings of personal teaching skills of librarians that may adversely affect student learning performance by conveying the same learning content to all students. Additionally, the proposed system results in better learning performance for learners with the field-dependent cognitive style than learners with the field-independent cognitive style. Further, the proposed system provides more benefits in terms of library skills training than conventional librarian instruction.

原文英語
主出版物標題Proceedings - 2013 IEEE 37th Annual Computer Software and Applications Conference Workshops, COMPSACW 2013
頁面391-396
頁數6
DOIs
出版狀態已發佈 - 2013
事件2013 IEEE 37th Annual Computer Software and Applications Conference Workshops, COMPSACW 2013 - Kyoto, 日本
持續時間: 2013 7月 222013 7月 26

出版系列

名字Proceedings - International Computer Software and Applications Conference
ISSN(列印)0730-3157

會議

會議2013 IEEE 37th Annual Computer Software and Applications Conference Workshops, COMPSACW 2013
國家/地區日本
城市Kyoto
期間2013/07/222013/07/26

ASJC Scopus subject areas

  • 軟體
  • 電腦科學應用

指紋

深入研究「Interactive augmented reality game for enhancing library instruction in elementary schools」主題。共同形成了獨特的指紋。

引用此