Influence of virtual reality on engineering design creativity

Yu Shan Chang*


研究成果: 雜誌貢獻期刊論文同行評審

1 引文 斯高帕斯(Scopus)


This study explored the influence of Virtual Reality (VR) on Engineering Design (ED) creativity. This study adopted a quasi-experimental design with a pre-test and post-test. A teaching experiment was conducted in a high school in Taipei City, Taiwan. The main findings were: 1) the use of VR in ED instruction moderately and positively affected ED competence among students in identifying constraints, 2) VR positively affected the cognitive and affective domains in the ED process, but the VR effects on the psychomotor domain were nonsignificant, and 3) the use of VR-based instruction positively affected the students’ ED results with a medium effect regarding functionality and uniqueness.

期刊Educational Studies
出版狀態接受/付印 - 2020

ASJC Scopus subject areas

  • 教育


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