Gender differences in Taiwan high school students' computer game playing

Chien Chou*, Meng Jung Tsai


研究成果: 雜誌貢獻期刊論文同行評審

171 引文 斯高帕斯(Scopus)


The purpose of this study is to explore gender differences among adolescents who play computer games: key areas of study include hours played, motivation, enjoyment experienced, and the impacts on the students' lives. The data were obtained from 535 Taiwan high school students. Results indicated that males spent more time playing computer games than did females and also enjoyed it more. Results also indicated that male students are more strongly motivated to play computer games. Gender differences exist in both the frequency and the types of games the subjects played. It is interesting to note that even with significant gender differences, both genders overwhelmingly concluded that playing computer games has helped the quality of their friendships. Finally, results also showed a slight gender difference regarding the predictors of Taiwan high school students' game playing enjoyments.

頁(從 - 到)812-824
期刊Computers in Human Behavior
出版狀態已發佈 - 2007 1月

ASJC Scopus subject areas

  • 藝術與人文(雜項)
  • 人機介面
  • 一般心理學


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