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From play to proficiency: Analyzing the role of game-design learning experiential strategies in hospitality investment and finance education

  • Chin Yi Fang
  • , Shan Lin Huang*
  • , Yu Ju Hsueh
  • , Pin Hsuan Sung
  • *此作品的通信作者

研究成果: 雜誌貢獻期刊論文同行評審

1   連結會在新分頁中打開 引文 斯高帕斯(Scopus)

摘要

This study examines the impact of game-design experiential learning (GDEL) on financial literacy and learning outcomes among graduate hospitality finance students. Using a purposive sampling method, data were collected from a graduate-level hospitality finance course in Taiwan, with 70 participants in the pre-test and 64 in the post-test. The curriculum included four board games and one online gamified learning platform. Pre- and post-test results showed significant improvement in financial literacy attitudes. Statistical analysis indicated collaboration reduces performance disparities. Mediation analysis revealed that GDEL enhanced perceptions of financial management (PFM), promoted deep learning (DL) and increased learning satisfaction (LS) and effectiveness (LE). Multiple-group analysis found the online game had a stronger direct effect on LS and LE; physical games more strongly influenced PFM and DL.

原文英語
文章編號100583
期刊Journal of Hospitality, Leisure, Sport and Tourism Education
37
DOIs
出版狀態已發佈 - 2025 11月

ASJC Scopus subject areas

  • 教育
  • 旅遊、休閒和酒店管理

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