TY - JOUR
T1 - Facilitating Preschoolers' Scientific Knowledge Construction via Computer Games Regarding Light and Shadow
T2 - The Effect of the Prediction-Observation-Explanation (POE) Strategy
AU - Hsu, Chung Yuan
AU - Tsai, Chin Chung
AU - Liang, Jyh Chong
N1 - Funding Information:
Acknowledgments Funding for this research work was supported by the National Science Council, Taiwan, under grant numbers NSC-98-2511-S-001-005-MY3 and NSC-99-2631-S-011-001.
PY - 2011/10
Y1 - 2011/10
N2 - Educational researchers have suggested that computer games have a profound influence on students' motivation, knowledge construction, and learning performance, but little empirical research has targeted preschoolers. Thus, the purpose of the present study was to investigate the effects of implementing a computer game that integrates the prediction-observation-explanation (POE) strategy (White and Gunstone in Probing understanding. Routledge, New York, 1992) on facilitating preschoolers' acquisition of scientific concepts regarding light and shadow. The children's alternative conceptions were explored as well. Fifty participants were randomly assigned into either an experimental group that played a computer game integrating the POE model or a control group that played a non-POE computer game. By assessing the students' conceptual understanding through interviews, this study revealed that the students in the experimental group significantly outperformed their counterparts in the concepts regarding "shadow formation in daylight" and "shadow orientation." However, children in both groups, after playing the games, still expressed some alternative conceptions such as "Shadows always appear behind a person" and "Shadows should be on the same side as the sun."
AB - Educational researchers have suggested that computer games have a profound influence on students' motivation, knowledge construction, and learning performance, but little empirical research has targeted preschoolers. Thus, the purpose of the present study was to investigate the effects of implementing a computer game that integrates the prediction-observation-explanation (POE) strategy (White and Gunstone in Probing understanding. Routledge, New York, 1992) on facilitating preschoolers' acquisition of scientific concepts regarding light and shadow. The children's alternative conceptions were explored as well. Fifty participants were randomly assigned into either an experimental group that played a computer game integrating the POE model or a control group that played a non-POE computer game. By assessing the students' conceptual understanding through interviews, this study revealed that the students in the experimental group significantly outperformed their counterparts in the concepts regarding "shadow formation in daylight" and "shadow orientation." However, children in both groups, after playing the games, still expressed some alternative conceptions such as "Shadows always appear behind a person" and "Shadows should be on the same side as the sun."
KW - Alternative conception
KW - Computer game
KW - Light and shadow
KW - Prediction-observation-explanation (POE)
KW - Science education
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U2 - 10.1007/s10956-011-9298-z
DO - 10.1007/s10956-011-9298-z
M3 - Article
AN - SCOPUS:80053299974
SN - 1059-0145
VL - 20
SP - 482
EP - 493
JO - Journal of Science Education and Technology
JF - Journal of Science Education and Technology
IS - 5
ER -