摘要
A common question emerges while applying the Technological Pedagogical Content Knowledge framework for teachers' preparation to integrate ICT into classroom teaching and learning: which type of knowledge (e.g., TK, CK, or PK) should be instructed first during the course? This study examined the effects of the technology- and pedagogy-oriented course design on improving the in-service preschool teachers' Technological Pedagogical Content Knowledge-Games (TPACK-G) as well as their acceptance of digital game-based learning. The participants were 49 in-service preschool teachers. They were assigned into a technology- and a pedagogy-oriented group. The results show that when integrating the TPACK-G framework into the preschool context, instructing game knowledge before pedagogy knowledge tended to raise the in-service teachers' competencies of game knowledge and game-pedagogical-content knowledge.
| 原文 | 英語 |
|---|---|
| 頁面 | 286-290 |
| 頁數 | 5 |
| 出版狀態 | 已發佈 - 2013 |
| 對外發佈 | 是 |
| 事件 | 21st International Conference on Computers in Education, ICCE 2013 - Bali, 印度尼西亚 持續時間: 2013 11月 18 → 2013 11月 22 |
其他
| 其他 | 21st International Conference on Computers in Education, ICCE 2013 |
|---|---|
| 國家/地區 | 印度尼西亚 |
| 城市 | Bali |
| 期間 | 2013/11/18 → 2013/11/22 |
ASJC Scopus subject areas
- 電腦科學(雜項)
- 教育
指紋
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