Examining the effects of integrating technological pedagogical content knowledge into preschool teachers' professional development regarding science teaching: Using digital game-based learning as an example

Chung Yuan Hsu*, Yi Ching Su, Jyh Chong Liang

*此作品的通信作者

研究成果: 會議貢獻類型會議論文同行評審

2 引文 斯高帕斯(Scopus)

摘要

A common question emerges while applying the Technological Pedagogical Content Knowledge framework for teachers' preparation to integrate ICT into classroom teaching and learning: which type of knowledge (e.g., TK, CK, or PK) should be instructed first during the course? This study examined the effects of the technology- and pedagogy-oriented course design on improving the in-service preschool teachers' Technological Pedagogical Content Knowledge-Games (TPACK-G) as well as their acceptance of digital game-based learning. The participants were 49 in-service preschool teachers. They were assigned into a technology- and a pedagogy-oriented group. The results show that when integrating the TPACK-G framework into the preschool context, instructing game knowledge before pedagogy knowledge tended to raise the in-service teachers' competencies of game knowledge and game-pedagogical-content knowledge.

原文英語
頁面286-290
頁數5
出版狀態已發佈 - 2013
對外發佈
事件21st International Conference on Computers in Education, ICCE 2013 - Bali, 印度尼西亚
持續時間: 2013 11月 182013 11月 22

其他

其他21st International Conference on Computers in Education, ICCE 2013
國家/地區印度尼西亚
城市Bali
期間2013/11/182013/11/22

ASJC Scopus subject areas

  • 電腦科學(雜項)
  • 教育

指紋

深入研究「Examining the effects of integrating technological pedagogical content knowledge into preschool teachers' professional development regarding science teaching: Using digital game-based learning as an example」主題。共同形成了獨特的指紋。

引用此