Embedding game-based problem-solving phase into problem-posing system for mathematics learning

Kuo En Chang*, Lin Jung Wu, Sheng En Weng, Yao Ting Sung

*此作品的通信作者

研究成果: 雜誌貢獻期刊論文同行評審

185 引文 斯高帕斯(Scopus)

摘要

A problem-posing system is developed with four phases including posing problem, planning, solving problem, and looking back, in which the "solving problem" phase is implemented by game-scenarios. The system supports elementary students in the process of problem-posing, allowing them to fully engage in mathematical activities. In total, 92 fifth graders from four different classes were recruited. The experimental group used the problem-posing system, whereas the control group followed the traditional paper-based approach. The study investigates the effects of the problem-posing system on students' problem-posing ability, problem-solving ability, and flow experiences. The results revealed more flow experiences, and higher problem-solving and problem-posing abilities in the experimental group.

原文英語
頁(從 - 到)775-786
頁數12
期刊Computers and Education
58
發行號2
DOIs
出版狀態已發佈 - 2012 2月

ASJC Scopus subject areas

  • 一般電腦科學
  • 教育

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