@article{6c1baa338328485fa1467fcec68d9cc5,
title = "Element enterprise tycoon: Playing board games to learn chemistry in daily life",
abstract = "This article reports the design of a scientific board game, named “Element Enterprise Tycoon” (EET), which creates a scenario combining chemical elements, techniques, and products in daily life. The game cards are designed to motivate students not only to retrieve information about chemical elements, but also to be proficient in chemistry. Moreover, the game creates opportunities for group interactions and competitions to engage students in learning chemical elements as they do in regular science curricula. The EET has been field-tested with a group of middle school students to evaluate its applicability. Empirical data show that students improve their understanding of chemistry concepts with a median level of effect size. In particular, students achieve better performance in terms of chemistry-related technique concepts. The follow-up interviews reflect students{\textquoteright} positive feedback and attitudes toward science learning through board game playing and their willingness to continue to play the game. It is suggested that learning through science games can indeed help students learn new chemical knowledge.",
keywords = "Board game, Chemistry elements, Game-based learning",
author = "Tsai, {Jen Che} and Chen, {Shih Yeh} and Chang, {Chun Yen} and Liu, {Shiang Yao}",
note = "Funding Information: Funding: This study was financially supported by the Ministry of Science and Technology (MOST) (MOST107-2511-H-003-020-MY2), National Taiwan Normal University Subsidy for Talent Promotion Program and the “Institute for Research Excellence in Learning Sciences” of National Taiwan Normal University (NTNU) from the Featured Areas Research Center Program within the framework of the Higher Education Sprout Project by the Ministry of Education (MOE) in Taiwan. Funding Information: This study was financially supported by the Ministry of Science and Technology (MOST) (MOST 107-2511-H-003-020-MY2), National Taiwan Normal University Subsidy for Talent Promotion Program and the ?Institute for Research Excellence in Learning Sciences? of National Taiwan Normal University (NTNU) from the Featured Areas Research Center Program within the framework of the Higher Education Sprout Project by the Ministry of Education (MOE) in Taiwan. Publisher Copyright: {\textcopyright} 2020 by the authors. Licensee MDPI, Basel, Switzerland.",
year = "2020",
month = mar,
doi = "10.3390/educsci10030048",
language = "English",
volume = "10",
journal = "Education Sciences",
issn = "2227-7102",
publisher = "MDPI AG",
number = "3",
}