TY - JOUR
T1 - Development of an issue-situation-based board game
T2 - A systemic learning environment for water resource adaptation education
AU - Cheng, Ping Han
AU - Yeh, Ting Kuang
AU - Tsai, Jen Che
AU - Lin, Ching Rong
AU - Chang, Chun Yen
N1 - Publisher Copyright:
© 2019 by the authors.
PY - 2019/3/1
Y1 - 2019/3/1
N2 - Climate change has severely affected water resources (WRs) today, highlighting the importance of promoting education on WR adaptation (WRA). The goal of WRA education is to cultivate learners' cross-oriented system knowledge (COSK), responsibility for WR environment (RWRE), value of public benefits (VPB), and empathy and negotiating thinking (EaNT). This study developed an issue-situation-based board game, namely Water Ark, to enhance participants' WR knowledge. In this study, participants were divided into four groups with each playing the role of a WR-related organization: the government, agricultural sector, industrial sector and public guild. Scales and interviews were used to assess participants' performance. The findings revealed that during the game, participants gradually changed from profit-oriented self-interest strategies to altruistic strategies based on social public benefit. Furthermore, after playing Water Ark, participants' COSK, RWRE, VPB, and EaNT were found to have improved substantially. Thus, Water Ark is believed to be a useful tool for assisting WRA education.
AB - Climate change has severely affected water resources (WRs) today, highlighting the importance of promoting education on WR adaptation (WRA). The goal of WRA education is to cultivate learners' cross-oriented system knowledge (COSK), responsibility for WR environment (RWRE), value of public benefits (VPB), and empathy and negotiating thinking (EaNT). This study developed an issue-situation-based board game, namely Water Ark, to enhance participants' WR knowledge. In this study, participants were divided into four groups with each playing the role of a WR-related organization: the government, agricultural sector, industrial sector and public guild. Scales and interviews were used to assess participants' performance. The findings revealed that during the game, participants gradually changed from profit-oriented self-interest strategies to altruistic strategies based on social public benefit. Furthermore, after playing Water Ark, participants' COSK, RWRE, VPB, and EaNT were found to have improved substantially. Thus, Water Ark is believed to be a useful tool for assisting WRA education.
KW - Issue-situation-based learning
KW - Socio-scientific board game
KW - Systemic learning environment
KW - Water resources adaptation
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UR - http://www.scopus.com/inward/citedby.url?scp=85062844249&partnerID=8YFLogxK
U2 - 10.3390/su11051341
DO - 10.3390/su11051341
M3 - Article
AN - SCOPUS:85062844249
SN - 2071-1050
VL - 11
JO - Sustainability (Switzerland)
JF - Sustainability (Switzerland)
IS - 5
M1 - 1341
ER -