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Development of a virtual campus on Second Life: A case study of NCU wonderland

  • Indy Y.T. Hsiao*
  • , Irene Y.S. Li
  • , Y. J. Lan
  • , Jeff J.S. Huang
  • , Stephen J.H. Yang
  • *此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

2   連結會在新分頁中打開 引文 斯高帕斯(Scopus)

摘要

Since Second Life (SL) was created, many educators have applied their teachings to this virtual platform. They have created lots of scenarios, games and tools in Second Life. However, the created scenarios, games and tools are rarely shared by other users. It is a pity that the resources in Second Life cannot be shared by users. Therefore, this research aims to create flexible and practical 3D learning environments and teaching aids. To achieve this goal, 3D learning environments and 3D teaching and learning resource center are built in Second Life. The teaching methods and teaching aids developed under these environments can be shared among users. In addition to 3D learning environments, there is also an excellent teaching exhibition hall. It is expected that these developments can help educators make the best use of Second Life.

原文英語
主出版物標題Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010
頁面241-247
頁數7
出版狀態已發佈 - 2010
事件18th International Conference on Computers in Education, ICCE 2010 - Putrajaya, 马来西亚
持續時間: 2010 11月 292010 12月 3

出版系列

名字Workshop Proceedings of the 18th International Conference on Computers in Education, ICCE 2010

其他

其他18th International Conference on Computers in Education, ICCE 2010
國家/地區马来西亚
城市Putrajaya
期間2010/11/292010/12/03

UN SDG

此研究成果有助於以下永續發展目標

  1. SDG 3 - 健康與福祉
    SDG 3 健康與福祉

ASJC Scopus subject areas

  • 電腦科學(雜項)
  • 教育

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