Development of a management game for English vocabulary learning

Zhi Hong Chen*, Shu Yu Lee, Chih Yueh Chou

*此作品的通信作者

研究成果: 會議貢獻類型會議論文同行評審

摘要

In this paper, we describe the development of a management game, My-Pet-Shop, to support incidental learning for English vocabulary. The design rationale of the system lies in the fact that vocabulary learning should learn from meaningful context rather than abstract description. In addition, a management game could help students regulate their learning in a joyful way. Based on the two rationales, we develop the My-Pet-Shop, which consists of three components, including self-representation, self-management, and social interaction. In addition to the introduction of the three components, their underlying thoughts are also described. In the near future, the system usability and its influences on student learning would be conducted.

原文英語
頁面651-653
頁數3
出版狀態已發佈 - 2013
對外發佈
事件21st International Conference on Computers in Education, ICCE 2013 - Bali, 印度尼西亚
持續時間: 2013 11月 182013 11月 22

其他

其他21st International Conference on Computers in Education, ICCE 2013
國家/地區印度尼西亚
城市Bali
期間2013/11/182013/11/22

ASJC Scopus subject areas

  • 電腦科學(雜項)
  • 教育

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