Developing a complexity problem-based e-learning model: A longitudinal qualitative case study of a six-year course blog

I. Tsun Chiang*, Mei Li Chen

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

摘要

The purpose of the study was to examine a six-year course blog and establish a collaborative Problem-based e-learning (PBeL) model by using complexity theory as theoretical framework. The results identified that complexity theory outlines four elements to establish a complex PBeL model which includes: (1) dynamic interaction addresses on the importance of increasing interactions between instructors, students, and administrators, and universities; (2) co-evolution identifies that both instructors and students need to modify their concepts on learning time, learning styles, feedback, electronic interaction, and motivation; (3) mutual-adaptation points out that multidisciplinary cooperation are viable to explore possible real-world problems and current issues in PBeL, and (4) self-organization strongly recommends that service providers and student organizations shall start to advocate and develop PBeL programs and begin to discuss updated course-related issues. The findings conclude that complexity theory is a valuable theory for developing a complex PBeL model to facilitate successful learning environment.

原文英語
主出版物標題Edutainment Technologies
主出版物子標題Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings
頁面383-391
頁數9
DOIs
出版狀態已發佈 - 2011
對外發佈
事件6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, 臺灣
持續時間: 2011 9月 72011 9月 9

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6872 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

其他

其他6th International Conference on E-Learning and Games, Edutainment 2011
國家/地區臺灣
城市Taipei
期間2011/09/072011/09/09

ASJC Scopus subject areas

  • 理論電腦科學
  • 一般電腦科學

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