Designing the game-based environment to facilitate learner's interaction in performance-based learning by virtual pets

Calvin C.Y. Liao, Zhi Hong Chen, Tak Wai Chan

研究成果: 書貢獻/報告類型會議論文篇章

4 引文 斯高帕斯(Scopus)

摘要

Digital game-based learning attracts increasingly attention due to its positive influences on learning. Different games promote different aspects of learning. This paper attempts to propose a performance-based learning (PeBL) approach to create stage contexts in game-based learning environments. A My-Pet-and-Our-Stage system is developed according to this PeBL approach, and contains My-Pet and Our-Stage, which contains pet-nurturing mode and task learning mode, pet-performance mode and pet-performance mode, respectively. The learners in order to gain identity-making in front-stage, and therefore the learners need to be effort-making in back-stage. Since these the animal companions are driven by learner models.

原文英語
主出版物標題Computer Supported Collaborative Learning Practices, CSCL 2009 Conference Proceedings - 9th International Conference
發行者International Society of the Learning Sciences (ISLS)
頁面429-433
頁數5
ISBN(列印)1615841377, 9781615841370
DOIs
出版狀態已發佈 - 2009 十二月 1
對外發佈
事件8th International Conference on Computer-Supported Collaborative Learning 2009, CSCL 2009 - Rhodes, 希腊
持續時間: 2009 六月 82009 六月 13

出版系列

名字Computer Supported Collaborative Learning Practices, CSCL 2009 Conference Proceedings - 9th International Conference

其他

其他8th International Conference on Computer-Supported Collaborative Learning 2009, CSCL 2009
國家/地區希腊
城市Rhodes
期間2009/06/082009/06/13

ASJC Scopus subject areas

  • 電腦網路與通信
  • 電腦科學應用

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