Designing and evaluating a mobile educational game “Void Broken 2.0” for history instruction

Yi Shiuan Chou, Huei Tse Hou*, Chien Lun Su, Kuo En Chang

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

摘要

This study adopted Theory of Cognitive Development in the design of an educational game for Chinese history learning, Void Broken 2.0

原文英語
主出版物標題ICCE 2019 - 27th International Conference on Computers in Education, Proceedings
編輯Maiga Chang, Hyo-Jeong So, Lung-Hsiang Wong, Ju-Ling Shih, Fu-Yun Yu, Michelle P. Banawan, Ben Chang, Weiqin Chen, Andrei D. Coronel, Swapna Gottipati, H. Ulrich Hoppe, Morris S.Y. Jong, Calvin Liao, Jon Mason, Fan Ouyang, Patcharin Panjaburee, Ma. Mercedes T. Rodrigo, Yanjie Song, Niwat Srisawasdi, Ahmed Tlili, Chengjiu Yin
發行者Asia-Pacific Society for Computers in Education
頁面11-18
頁數8
ISBN(電子)9789869721448
出版狀態已發佈 - 2019 十一月 19
事件27th International Conference on Computers in Education, ICCE 2019 - Kenting, 臺灣
持續時間: 2019 十二月 22019 十二月 6

出版系列

名字ICCE 2019 - 27th International Conference on Computers in Education, Proceedings
2

會議

會議27th International Conference on Computers in Education, ICCE 2019
國家/地區臺灣
城市Kenting
期間2019/12/022019/12/06

ASJC Scopus subject areas

  • 電腦科學(雜項)
  • 電腦科學應用
  • 資訊系統
  • 硬體和架構
  • 教育

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