Constructing a 3D virtual world for foreign language learning based on open source freeware

Hao Jan Chen*, Cheng Chao Su

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

7 引文 斯高帕斯(Scopus)

摘要

In hopes of finding an appropriate way to integrate virtual worlds into Computer Assisted Language Learning (CALL), this paper introduces a 3D virtual platform for language education set up by OpenSimulator and Moodle. The resulting 3D virtual world can not only create a graphic immersive context for students to practice language use, but also offer teachers a better management tool to keep student records and teaching content. Furthermore, some teaching aids and learning tools are developed to support language learning and teaching, and three types of task-based instructional activities are designed to offer an appropriate, appealing and meaningful context where the target language can be acquired naturally with less anxiety. We hope that the 3D virtual world can be an option for the English classroom to provide students an input-rich and immersive environment where learning can be fun.

原文英語
主出版物標題Edutainment Technologies
主出版物子標題Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings
頁面46-53
頁數8
DOIs
出版狀態已發佈 - 2011
事件6th International Conference on E-Learning and Games, Edutainment 2011 - Taipei, 臺灣
持續時間: 2011 9月 72011 9月 9

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
6872 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

其他

其他6th International Conference on E-Learning and Games, Edutainment 2011
國家/地區臺灣
城市Taipei
期間2011/09/072011/09/09

ASJC Scopus subject areas

  • 理論電腦科學
  • 一般電腦科學

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