Character-driven learning: Facilitating students' learning by educational virtual characters

Zhi Hong Chen*, Tom Adam Frederic Anderson, Hercy N.H. Cheng, Tak Wai Chan

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

3 引文 斯高帕斯(Scopus)

摘要

Virtual characters (including educational pedagogy agents and NPCs in games) are significant endeavors to benefit students' learning in technology-enhanced learning. In this paper, we propose a concept of character-driven learning, to address two related issues: how to establish close relationship with virtual characters and how to enhance students' learning opportunities based on such relationship. A game-based learning system, named My-Pet-My-Quest, is further implemented to support this concept.

原文英語
主出版物標題Proceedings of the 17th International Conference on Computers in Education, ICCE 2009
頁面748-750
頁數3
出版狀態已發佈 - 2009
對外發佈
事件17th International Conference on Computers in Education, ICCE 2009 - Hong Kong, 香港
持續時間: 2009 11月 302009 12月 4

出版系列

名字Proceedings of the 17th International Conference on Computers in Education, ICCE 2009

其他

其他17th International Conference on Computers in Education, ICCE 2009
國家/地區香港
城市Hong Kong
期間2009/11/302009/12/04

ASJC Scopus subject areas

  • 電腦科學(雜項)
  • 教育

指紋

深入研究「Character-driven learning: Facilitating students' learning by educational virtual characters」主題。共同形成了獨特的指紋。

引用此