There is a long-held view that discrete movements aimed to a target are composed of a sequence of movement units (sub-movements) that have different roles in motor control (e.g., initial impulse, error correction and movement termination) depending on the task constraints (e.g., spatial-temporal requirements). Here we report findings from the manipulation of vision/no-vision on the prevalence and type of sub-movements in discrete movement tasks over a range of space-time task criteria. The presence of vison resulted in longer movement times compared to the no-vision counterpart in time-matching tasks. A similar vision effect was observed in the highest Index of Difficulty for time-minimization tasks. Conditions that resulted/required longer movement times demonstrated more pre-velocity-peak and post-velocity-peak types of sub-movements whereas short movement times increased the likelihood of overshooting sub-movements. The present study results are consistent with the idea that movement time is the variable associated with changes in sub-movement profiles.
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