Applying interest loop to develop game-based model for Chinese character learning

Zhi Hong Chen*, Pei Yun Chi, Huei Jhen Ciou

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

3 引文 斯高帕斯(Scopus)

摘要

Interest is a critical element for student learning and should be cultivated. To this end, different interest development models have been investigated. This study focuses on interest loop, which comprises three components, including triggering, immersing, and extending interest. Based on the interest loop, this study proposes a game-based model for Chinese character learning. In addition, a learning system, named CharacterMonster, is also implemented to realize this conceptual model for examining its feasibility. The detailed functions of the system are described in this paper.

原文英語
主出版物標題ICCE 2017 - 25th International Conference on Computers in Education
主出版物子標題Technology and Innovation: Computer-Based Educational Systems for the 21st Century, Workshop Proceedings
編輯Yusuke Hayashi, Thepchai Supnithi, Moffat Mathews, Su Luan Wong, Ahmad Fauzi Mohd Ayub, Antonija Mitrovic, Wenli Chen, Jie-Chi Yang
發行者Asia-Pacific Society for Computers in Education
頁面372-375
頁數4
ISBN(列印)9789869401227
出版狀態已發佈 - 2017
事件25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, ICCE 2017 - Christchurch, 新西兰
持續時間: 2017 12月 42017 12月 8

出版系列

名字ICCE 2017 - 25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, Workshop Proceedings

其他

其他25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, ICCE 2017
國家/地區新西兰
城市Christchurch
期間2017/12/042017/12/08

ASJC Scopus subject areas

  • 電腦科學應用
  • 教育
  • 電腦科學(雜項)

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