An investigation of university students’ collaborative inquiry learning behaviors in an augmented reality simulation and a traditional simulation

Hung Yuan Wang, Henry Been Lirn Duh, Nai Li, Tzung Jin Lin, Chin Chung Tsai*

*此作品的通信作者

研究成果: 雜誌貢獻期刊論文同行評審

85 引文 斯高帕斯(Scopus)

摘要

The purpose of this study is to investigate and compare students’ collaborative inquiry learning behaviors and their behavior patterns in an augmented reality (AR) simulation system and a traditional 2D simulation system. Their inquiry and discussion processes were analyzed by content analysis and lag sequential analysis (LSA). Forty university students were divided into dyads and then randomly assigned into AR group and traditional 2D group to collaboratively conduct an inquiry task about elastic collision. The results of the content analysis and LSA indicated that both systems supported students’ collaborative inquiry learning. Particularly, students showed high frequencies on higher-level inquiry behaviors, such as interpreting experimental data or making conclusions, when using these two simulations. By comparing the behavioral patterns, similarities and differences between the two groups were revealed. The AR simulation engaged the students more thoroughly in the inquiry process. Moreover, students in both groups adopted the same approaches to design experiments. Due to the line of AR research is in its initial stage, suggestions for future studies were proposed.

原文英語
頁(從 - 到)682-691
頁數10
期刊Journal of Science Education and Technology
23
發行號5
DOIs
出版狀態已發佈 - 2014 10月
對外發佈

ASJC Scopus subject areas

  • 教育
  • 一般工程

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