An interactive-learning system for pet robots

Chi Tai Cheng, Yu Ting Yang, Hansjoerg (Jacky) Baltes, Ching Chang Wong

研究成果: 書貢獻/報告類型會議貢獻

1 引文 斯高帕斯(Scopus)

摘要

This paper presents a four legs robotic dog with an interactive-learning system. There are four sub-systems; including physiology, feeling, learning, and behavior are built on the robot for the interactive-learning system. Three different feelings are designed in the robot. The batteries and the motors statuses are transferred to feeling of hunger and fatigue of the pet robot. Curiosity, which let the pet robot want to play with human, is also one feeling for the pet robot. The pet robot doesn't know how to react when it feels something. A Neural-Network system is implemented to build the relationship between the behaviours and the feeling. As frequency of interaction increasing, the pet robot is able to choose the right behaviours more often. Experimental results show the efficiency of the proposed method.

原文英語
主出版物標題Proceedings of the 18th IFAC World Congress
發行者IFAC Secretariat
頁面12686-12691
頁數6
44
版本1 PART 1
ISBN(列印)9783902661937
DOIs
出版狀態已發佈 - 2011 一月 1

ASJC Scopus subject areas

  • Control and Systems Engineering

指紋 深入研究「An interactive-learning system for pet robots」主題。共同形成了獨特的指紋。

  • 引用此

    Cheng, C. T., Yang, Y. T., Baltes, H. J., & Wong, C. C. (2011). An interactive-learning system for pet robots. 於 Proceedings of the 18th IFAC World Congress (1 PART 1 編輯, 卷 44, 頁 12686-12691). IFAC Secretariat. https://doi.org/10.3182/20110828-6-IT-1002.01510