@inproceedings{2eb75c4bca4047da9820f45245347ff5,
title = "An efficient representation of complex materials for real-time rendering",
abstract = "In this paper, we propose an appearance representation for general complex materials which can be applied in real-time rendering framework. By combining a single parametric shading function (such as the Phong model) and the proposed spatial-varying residual function (SRF), this representation can recover the appearance of complex materials with little loss of visual fidelity. The difference between the real data and the parametric shading is directly fitted by a specific function for easy reconstruction. It is simple, flexible and easy to be implemented on programmable graphics hardware. Experiments show that the mean square error (MSE) between the reconstructed appearance and real photographs is less than 5\%.",
keywords = "Bi-directional Texture Function, Parametric Shading Function, Reflectance",
author = "Ma, \{Wan Chun\} and Chao, \{Sung Hsiang\} and Chen, \{Bing Yu\} and Chang, \{Chun Fa\} and Ming Ouhyoung and Tomoyuki Nishita",
year = "2004",
doi = "10.1145/1077534.1077563",
language = "English",
isbn = "1581139071",
series = "Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST",
publisher = "Association for Computing Machinery (ACM)",
pages = "150--153",
booktitle = "Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2004",
address = "United States",
note = "11th ACM Symposium on Virtual Reality Software and Technology, VRST 2004 ; Conference date: 10-11-2004 Through 12-11-2004",
}