An analytical approach to optimizing the utility of ESP games

Chien Wei Lin*, Kuan Ta Chen, Ling Jyh Chen, Irwin King, Jimmy H.M. Lee

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

5 引文 斯高帕斯(Scopus)

摘要

In this paper, we propose an analytical model for computing the utility of ESP games, i.e., the throughput rate of appropriate labels for given puzzles. The model targets generalized games, where the number of players, the consensus threshold, and the stopping condition are variable. Via extensive simulations, we show that our model can accurately predict the stopping condition that will yield the optimal utility of an ESP game under a specific setting. A service provider can therefore utilize the model to ensure that the hosted ESP games produce high-quality labels efficiently, given that the number of players willing to invest time and effort in the game is limited.

原文英語
主出版物標題Proceedings - 2008 IEEE/WIC/ACM International Conference on Web Intelligence, WI 2008
頁面184-187
頁數4
DOIs
出版狀態已發佈 - 2008
對外發佈
事件2008 IEEE/WIC/ACM International Conference on Web Intelligence, WI 2008 - Sydney, NSW, 澳大利亚
持續時間: 2008 12月 92008 12月 12

出版系列

名字Proceedings - 2008 IEEE/WIC/ACM International Conference on Web Intelligence, WI 2008

其他

其他2008 IEEE/WIC/ACM International Conference on Web Intelligence, WI 2008
國家/地區澳大利亚
城市Sydney, NSW
期間2008/12/092008/12/12

ASJC Scopus subject areas

  • 電腦網路與通信
  • 電腦科學應用
  • 電氣與電子工程

指紋

深入研究「An analytical approach to optimizing the utility of ESP games」主題。共同形成了獨特的指紋。

引用此