摘要
The purpose of this study was to understand how to use Augmented Virtuality (AV) to improve the training of intercollegiate archers and to understand the correlations among their levels of physical activity, health-related quality of life and archery performance in AV and 70M outdoor target archery competitions. The study employed cross-sectional study design and recruited 31 intercollegiate archers (age 19.55 ± 1.48, 16 males, 15 females) who were voluntarily to complete the health-related quality of life and "Papa Bear questionnaires and 4 Wii somatosensory games in August 2011 in Taiwan. SPSS 18.0 was utilized to analyze the data. The results showed that there are significant correlations between: (1) years of sport experience and scores in 70m outdoor target archery competitions (r = 0.49, p < 0.01);(2) levels of physical activity and scores in 70m outdoor target archery competitions(p < 0.05). The study concluded that years of sport experience and levels of physical activity still play key factors on their sport performance. In addition, although AV technology did not show its correlation with 70m outdoor target archery competitions, designing higher levels of difficulty and challenges in archery games, closeness to real environment and equipment modification are recommended to explore potential values of AV archery trainings.
| 原文 | 英語 |
|---|---|
| 主出版物標題 | Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 |
| 頁面 | 212-216 |
| 頁數 | 5 |
| DOIs | |
| 出版狀態 | 已發佈 - 2012 |
| 對外發佈 | 是 |
| 事件 | 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 - Takamatsu, Kagawa, 日本 持續時間: 2012 3月 27 → 2012 3月 30 |
出版系列
| 名字 | Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 |
|---|
會議
| 會議 | 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 |
|---|---|
| 國家/地區 | 日本 |
| 城市 | Takamatsu, Kagawa |
| 期間 | 2012/03/27 → 2012/03/30 |
UN SDG
此研究成果有助於以下永續發展目標
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SDG 3 健康與福祉
ASJC Scopus subject areas
- 電腦繪圖與電腦輔助設計
- 電腦視覺和模式識別
- 人機介面
- 軟體
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