A novel teaching strategy "IDRC" for enhancing creativity

Tracy Kwei-Liang*, Ho Yao Ting Sung

*此作品的通信作者

研究成果: 書貢獻/報告類型會議論文篇章

1 引文 斯高帕斯(Scopus)

摘要

This paper presents a study of contrasting strategies in enhancing a student's creativity through the use of a new technology that enables students to design individual projects. We chose the novel Scratch software as the teaching tool. Our study included 54 voluntary student participants. The traditional "EDA"(Explain-Demonstrate-Apply) teaching strategy was applied to the control group. Our novel teaching strategy, which we refer to as "IDRC"(Initialize-Develop-Refine-Create), was applied to the experimental group. The results show that: (1) There is a significant difference between the scores of the control group and the experimental group regarding the Scratch technical skills. The average score of this test for the experimental group is higher than that of the control group; (2) Although the experimental group completed their Scratch work - "The Skit" at an earlier stage without more mature programming skills, the analysis shows that in all rubrics of fluency, flexibility, originality, elaboration, and audio and visual effects design the students scored higher than those of the control group. There are significant differences in fluency, flexibility, and audio and visual effects, though there is no significant difference in the total score of creativity between these two groups.; and (3) the experimental group showed a linear trend of improvement of their project as expressed in their creativity score.

原文英語
主出版物標題Proceedings of the 7th IASTED International Conference on Web-Based Education, WBE 2008
頁面357-362
頁數6
出版狀態已發佈 - 2008
事件7th IASTED International Conference on Web-Based Education, WBE 2008 - Innsbruck, 奥地利
持續時間: 2008 3月 172008 3月 19

出版系列

名字Proceedings of the 7th IASTED International Conference on Web-Based Education, WBE 2008

會議

會議7th IASTED International Conference on Web-Based Education, WBE 2008
國家/地區奥地利
城市Innsbruck
期間2008/03/172008/03/19

ASJC Scopus subject areas

  • 電腦網路與通信
  • 人機介面
  • 教育

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