• 453 引文
  • 11 h-指數
20042020

每年研究成果

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研究成果

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文章
2020

IDC theory: interest and the interest loop

Wong, L. H., Chan, T. W., Chen, W., Looi, C. K., Chen, Z. H., Liao, C. C. Y., King, R. B. & Wong, S. L., 2020 十二月 1, 於 : Research and Practice in Technology Enhanced Learning. 15, 1, 3.

研究成果: 雜誌貢獻文章

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1 引文 斯高帕斯(Scopus)
2019

Enhancing achievement and interest in mathematics learning through Math-Island

Yeh, C. Y. C., Cheng, H. N. H., Chen, Z. H., Liao, C. C. Y. & Chan, T. W., 2019 十二月 1, 於 : Research and Practice in Technology Enhanced Learning. 14, 1, 5.

研究成果: 雜誌貢獻文章

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2 引文 斯高帕斯(Scopus)

IDC theory: creation and the creation loop

Chan, T. W., Looi, C. K., Chang, B., Chen, W., Wong, L. H., Wong, S. L., Yu, F. Y., Mason, J., Liu, C. C., Shih, J. L., Wu, Y. T., Kong, S. C., Wu, L., Chien, T. C., Liao, C. C. Y., Cheng, H., Chen, Z. H. & Chou, C. Y., 2019 十二月 1, 於 : Research and Practice in Technology Enhanced Learning. 14, 1, 26.

研究成果: 雜誌貢獻文章

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2 引文 斯高帕斯(Scopus)
3 引文 斯高帕斯(Scopus)

Using game-based negotiation mechanism to enhance students’ goal setting and regulation

Chen, Z. H., Lu, H. D. & Chou, C. Y., 2019 二月 1, 於 : Computers and Education. 129, p. 71-81 11 p.

研究成果: 雜誌貢獻文章

5 引文 斯高帕斯(Scopus)
2018

Application-driven educational game to assist young children in learning English vocabulary

Chen, Z. H. & Lee, S. Y., 2018 一月 1, 於 : Educational Technology and Society. 21, 1, p. 70-81 12 p.

研究成果: 雜誌貢獻文章

2 引文 斯高帕斯(Scopus)

Feedback of interface agents on student perception: Level, dialogue, and emotion

Chen, Z. H., Chou, C. Y., Tseng, S. F. & Su, Y. C., 2018 一月 1, 於 : Educational Technology and Society. 21, 1, p. 82-90 9 p.

研究成果: 雜誌貢獻文章

2 引文 斯高帕斯(Scopus)

Impact of Augmented Reality on Programming Language Learning: Efficiency and Perception

Teng, C. H., Chen, J. Y. & Chen, Z. H., 2018 四月 1, 於 : Journal of Educational Computing Research. 56, 2, p. 254-271 18 p.

研究成果: 雜誌貢獻文章

15 引文 斯高帕斯(Scopus)

Improving early prediction of academic failure using sentiment analysis on self-evaluated comments

Yu, L. C., Lee, C. W., Pan, H. I., Chou, C. Y., Chao, P. Y., Chen, Z. H., Tseng, S. F., Chan, C. L. & Lai, K. R., 2018 八月 1, 於 : Journal of Computer Assisted Learning. 34, 4, p. 358-365 8 p.

研究成果: 雜誌貢獻文章

17 引文 斯高帕斯(Scopus)

Learning analytics on graduates’ academic records to reflect on a competency-based curriculum

Chou, C. Y., Tseng, S. F., Wang, C. J., Chao, P. Y., Chen, Z. H., Lai, K. R., Chan, C. L. & Yu, L. C., 2018 十一月 1, 於 : Computer Applications in Engineering Education. 26, 6, p. 2168-2182 15 p.

研究成果: 雜誌貢獻文章

Representations of animal companions on student learning perception: Static, animated and tangible

Chen, Z. H. & Wang, S. C., 2018 一月 1, 於 : Educational Technology and Society. 21, 2, p. 124-133 10 p.

研究成果: 雜誌貢獻文章

1 引文 斯高帕斯(Scopus)

Using narrative-based contextual games to enhance language learning: A case study

Chen, Z. H., Chen, H. H. J. & Dai, W. J., 2018 一月 1, 於 : Educational Technology and Society. 21, 3, p. 186-198 13 p.

研究成果: 雜誌貢獻文章

5 引文 斯高帕斯(Scopus)
2017

Exploring long-term behavior patterns in a book recommendation system for reading

Chien, T. C., Chen, Z. H. & Chan, T. W., 2017 一月 1, 於 : Educational Technology and Society. 20, 2, p. 27-36 10 p.

研究成果: 雜誌貢獻文章

6 引文 斯高帕斯(Scopus)

Open Student Models of Core Competencies at the Curriculum Level: Using Learning Analytics for Student Reflection

Chou, C. Y., Tseng, S. F., Chih, W. C., Chen, Z. H., Chao, P. Y., Lai, K. R., Chan, C. L., Yu, L. C. & Lin, Y. L., 2017 一月 1, 於 : IEEE Transactions on Emerging Topics in Computing. 5, 1, p. 32-44 13 p.

研究成果: 雜誌貢獻文章

15 引文 斯高帕斯(Scopus)

Students' reactions to different levels of game scenarios: A cognitive style approach

Chen, Z. H., Chen, S. Y. & Chien, C. H., 2017 一月 1, 於 : Educational Technology and Society. 20, 4, p. 69-77 9 p.

研究成果: 雜誌貢獻文章

5 引文 斯高帕斯(Scopus)

以學童為對象之遊戲式漢字學習系統

劉玟毅(Wen-Yi L & 陳志洪(Zhi-Hong C, 2017, 於 : 數位學習科技期刊. 9, 4, p. 1-24 24 p.

研究成果: 雜誌貢獻文章

2015

My-Bookstore: Using Information Technology to Support Children's Classroom Reading and Book Recommendation

Chien, T. C., Chen, Z. H., Ko, H. W., Ku, Y. M. & Chan, T. W., 2015 七月 20, 於 : Journal of Educational Computing Research. 52, 4, p. 455-474 20 p.

研究成果: 雜誌貢獻文章

8 引文 斯高帕斯(Scopus)
2014

Exploring students' behaviors in a competition-driven educational game

Chen, Z. H., 2014 六月, 於 : Computers in Human Behavior. 35, p. 68-74 7 p.

研究成果: 雜誌貢獻文章

15 引文 斯高帕斯(Scopus)
10 引文 斯高帕斯(Scopus)
2013

A surrogate competition approach to enhancing game-based learning

Chen, Z. H. & Chen, S. Y., 2013 十二月 1, 於 : ACM Transactions on Computer-Human Interaction. 20, 6, 35.

研究成果: 雜誌貢獻文章

11 引文 斯高帕斯(Scopus)
9 引文 斯高帕斯(Scopus)

Level up, my-pet: The effects of level-up mechanism of educational agents on student learning

Chen, Z. H., Chao, P. Y., Hsu, M. C. & Teng, C. H., 2013 十二月 16, 於 : Educational Technology and Society. 16, 4, p. 111-121 11 p.

研究成果: 雜誌貢獻文章

3 引文 斯高帕斯(Scopus)
2012

Influence of game quests on pupils' enjoyment and goal-pursuing in math learning

Chen, Z. H., Liao, C. C. Y., Cheng, H. N. H., Yeh, C. Y. C. & Chan, T. W., 2012 十二月 31, 於 : Educational Technology and Society. 15, 2, p. 317-327 11 p.

研究成果: 雜誌貢獻文章

45 引文 斯高帕斯(Scopus)

Substitutive competition: Virtual pets as competitive buffers to alleviate possible negative influence on pupils

Chen, Z. H., Chou, C. Y., Biswas, G. & Chan, T. W., 2012 三月 1, 於 : British Journal of Educational Technology. 43, 2, p. 247-258 12 p.

研究成果: 雜誌貢獻文章

10 引文 斯高帕斯(Scopus)
13 引文 斯高帕斯(Scopus)
2011

Animal companions: Fostering children's effort-making by nurturing virtual pets

Chen, Z. H., Liao, C., Chien, T. C. & Chan, T. W., 2011 一月 1, 於 : British Journal of Educational Technology. 42, 1, p. 166-180 15 p.

研究成果: 雜誌貢獻文章

29 引文 斯高帕斯(Scopus)

My-Mini-Pet: A handheld pet-nurturing game to engage students in arithmetic practices

Liao, C. C. Y., Chen, Z. H., Cheng, H. N. H., Chen, F. C. & Chan, T. W., 2011 二月 1, 於 : Journal of Computer Assisted Learning. 27, 1, p. 76-89 14 p.

研究成果: 雜誌貢獻文章

47 引文 斯高帕斯(Scopus)
2007
76 引文 斯高帕斯(Scopus)
2004
9 引文 斯高帕斯(Scopus)