• 433 引文
  • 11 h-指數
19962020

每年研究成果

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研究成果

2020

Developing a hands-on activity using virtual reality to help students learn by doing

Chen, J. C., Huang, Y., Lin, K. Y., Chang, Y. S., Lin, H. C., Lin, C. Y. & Hsiao, H. S., 2020 二月 1, 於 : Journal of Computer Assisted Learning. 36, 1, p. 46-60 15 p.

研究成果: 雜誌貢獻文章

2 引文 斯高帕斯(Scopus)

Development and Evaluation of a Computer Detective Game for Microbial Food Safety Education

Hsiao, H. S., Tsai, F. H. & Hsu, I. Y., 2020, (接受/付印) 於 : Journal of Educational Computing Research. 58, 6, p. 1144-1160 17 p.

研究成果: 雜誌貢獻文章

The development of an artificial intelligence assistant for participatory design in the engineering design educational environment

Chien, Y. H., Hsiao, H. S., Chang, Y. S. & Yao, C. K., 2020 一月 1, The Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning, ICL2019 – Volume 1. Auer, M. E., Hortsch, H. & Sethakul, P. (編輯). Springer, p. 358-365 8 p. (Advances in Intelligent Systems and Computing; 卷 1134 AISC).

研究成果: 書貢獻/報告類型會議貢獻

2019
2 引文 斯高帕斯(Scopus)

The effect of the “Prediction-observation-quiz-explanation” inquiry-based e-learning model on flow experience in green energy learning

Hong, J. C., Tsai, C. R., Hsiao, H-S., Chen, P. H., Chu, K. C., Gu, J. & Sitthiworachart, J., 2019 五月 1, 於 : Computers and Education. 133, p. 127-138 12 p.

研究成果: 雜誌貢獻文章

3 引文 斯高帕斯(Scopus)
3 引文 斯高帕斯(Scopus)
5 引文 斯高帕斯(Scopus)
2018

STEAM-oriented Robot Insect Design Curriculum for K-12 Students

Chien, Y. H., Chang, Y. S., Hsiao, H. S. & Lin, K. Y., 2018 九月 17, Proceedings - 2017 7th World Engineering Education Forum, WEEF 2017- In Conjunction with: 7th Regional Conference on Engineering Education and Research in Higher Education 2017, RCEE and RHEd 2017, 1st International STEAM Education Conference, STEAMEC 2017 and 4th Innovative Practices in Higher Education Expo 2017, I-PHEX 2017. Institute of Electrical and Electronics Engineers Inc., p. 1-4 4 p. 8466970. (Proceedings - 2017 7th World Engineering Education Forum, WEEF 2017- In Conjunction with: 7th Regional Conference on Engineering Education and Research in Higher Education 2017, RCEE and RHEd 2017, 1st International STEAM Education Conference, STEAMEC 2017 and 4th Innovative Practices in Higher Education Expo 2017, I-PHEX 2017).

研究成果: 書貢獻/報告類型會議貢獻

5 引文 斯高帕斯(Scopus)

The influence of a gesture-based learning approach on preschoolers’ learning performance, motor skills, and motion behaviors

Hsiao, H. S., Chen, J. C., Lin, C. Y. & Chen, W. N., 2018 十月 3, 於 : Interactive Learning Environments. 26, 7, p. 869-881 13 p.

研究成果: 雜誌貢獻文章

1 引文 斯高帕斯(Scopus)

The Study on Integrating the Design Thinking Model and STEM Activity Unit for Senior High School Living Technology Course

Hsiao, H. S., Yu, K-C., Chang, Y. S., Chien, Y-H., Lin, K-Y., Lin, C. Y., Chen, J. C., Chen, J. H. & Lin, Y. W., 2018 九月 17, Proceedings - 2017 7th World Engineering Education Forum, WEEF 2017- In Conjunction with: 7th Regional Conference on Engineering Education and Research in Higher Education 2017, RCEE and RHEd 2017, 1st International STEAM Education Conference, STEAMEC 2017 and 4th Innovative Practices in Higher Education Expo 2017, I-PHEX 2017. Institute of Electrical and Electronics Engineers Inc., p. 383-390 8 p. 8467111. (Proceedings - 2017 7th World Engineering Education Forum, WEEF 2017- In Conjunction with: 7th Regional Conference on Engineering Education and Research in Higher Education 2017, RCEE and RHEd 2017, 1st International STEAM Education Conference, STEAMEC 2017 and 4th Innovative Practices in Higher Education Expo 2017, I-PHEX 2017).

研究成果: 書貢獻/報告類型會議貢獻

2017
9 引文 斯高帕斯(Scopus)

情境感知Facebook社群網路英文字彙學習系統對學習成效影響之研究

區國良(Kuo-Liang O, 蕭顯勝(Hsien-Sheng H, 曾郁庭(Yu-Ting Z & 陳仁澤(Jen-Tse C, 2017, 於 : 數位學習科技期刊. 9, 1, p. 33-69 37 p.

研究成果: 雜誌貢獻文章

2016

Building a smart classroom—A case study of spreading inquiry-Based nature science courses for elementary school in Taiwan

Hsiao, H. S., Chen, J. C. & Liu, T. C., 2016 一月 1, Lecture Notes in Educational Technology. 9789811003721 編輯 Springer International Publishing, p. 211-227 17 p. (Lecture Notes in Educational Technology; 編號 9789811003721).

研究成果: 書貢獻/報告類型章节

1 引文 斯高帕斯(Scopus)
2 引文 斯高帕斯(Scopus)

The development and evaluation of listening and speaking diagnosis and remedial teaching system

Hsiao, H. S., Chang, C. S., Lin, C. Y., Chen, B., Wu, C. H. & Lin, C. Y., 2016 三月 1, 於 : British Journal of Educational Technology. 47, 2, p. 372-389 18 p.

研究成果: 雜誌貢獻文章

7 引文 斯高帕斯(Scopus)
38 引文 斯高帕斯(Scopus)

Weather observers: a manipulative augmented reality system for weather simulations at home, in the classroom, and at a museum

Hsiao, H-S., Chang, C. S., Lin, C. Y. & Wang, Y. Z., 2016 一月 2, 於 : Interactive Learning Environments. 24, 1, p. 205-223 19 p.

研究成果: 雜誌貢獻文章

28 引文 斯高帕斯(Scopus)
2015

The influence of Chinese character handwriting diagnosis and remedial instruction system on learners of Chinese as a foreign language

Hsiao, H. S., Chang, C. S., Chen, C. J., Wu, C. H. & Lin, C. Y., 2015 七月 4, 於 : Computer Assisted Language Learning. 28, 4, p. 306-324 19 p.

研究成果: 雜誌貢獻文章

9 引文 斯高帕斯(Scopus)

“iRobiQ”: the influence of bidirectional interaction on kindergarteners’ reading motivation, literacy, and behavior

Hsiao, H. S., Chang, C. S., Lin, C. Y. & Hsu, H. L., 2015 五月 4, 於 : Interactive Learning Environments. 23, 3, p. 269-292 24 p.

研究成果: 雜誌貢獻文章

11 引文 斯高帕斯(Scopus)
2014

Design and evaluation of a computerized test for hand motor skills

Hsiao, H-S., Chang, C. S., Lin, C. Y. & Chiu, C. T., 2014 一月 1, 於 : Perceptual and Motor Skills. 118, 3, p. 746-764 19 p.

研究成果: 雜誌貢獻文章

1 引文 斯高帕斯(Scopus)

Development of children's creativity and manual skills within digital game-based learning environment

Hsiao, H-S., Chang, C. S., Lin, C. Y. & Hu, P. M., 2014 一月 1, 於 : Journal of Computer Assisted Learning. 30, 4, p. 377-395 19 p.

研究成果: 雜誌貢獻文章

36 引文 斯高帕斯(Scopus)

Learning english vocabulary collaboratively in a technology-supported classroom

Lin, C. C., Hsiao, H. S., Tseng, S. P. & Chan, H. J., 2014 一月 1, 於 : Turkish Online Journal of Educational Technology. 13, 1, p. 162-173 12 p.

研究成果: 雜誌貢獻文章

6 引文 斯高帕斯(Scopus)

The influence of collaborative learning games within different devices on student's learning performance and behaviours

Hsiao, H. S., Chang, C. S., Lin, C. Y., Chang, C. C. & Chen, J. C., 2014 一月 1, 於 : Australasian Journal of Educational Technology. 30, 6, p. 652-669 18 p.

研究成果: 雜誌貢獻文章

9 引文 斯高帕斯(Scopus)
2013

第二週期系所評鑑圓滿完成 臺師大將朝系所標竿學習邁進

蕭顯勝 & 顏君玲, 2013, 於 : 評鑑雙月刊. 41, p. 17-19 3 p.

研究成果: 雜誌貢獻文章

2012
60 引文 斯高帕斯(Scopus)

Implementing a self-regulated WebQuest learning system for Chinese elementary schools

Hsiao, H-S., Tsai, C. C., Lin, C. Y. & Lin, C. C., 2012 五月 8, 於 : Australasian Journal of Educational Technology. 28, 2, p. 315-340 26 p.

研究成果: 雜誌貢獻文章

7 引文 斯高帕斯(Scopus)

The effect of learning spatial geometry by mobile devices

Wu, L. J., Lai, S. C., Chang, K. E., Sung, Y. T. & Hsiao, H. S., 2012, Proceedings of the 20th International Conference on Computers in Education, ICCE 2012. National Institute of Education, Nanyang Technological University, p. 354-361 8 p.

研究成果: 書貢獻/報告類型會議貢獻

1 引文 斯高帕斯(Scopus)
2011

EFL students' perceptions of learning vocabulary in a computer-supported collaborative environment

Lin, C. C., Chan, H. J. & Hsiao, H. S., 2011 四月 1, 於 : Turkish Online Journal of Educational Technology. 10, 2, p. 91-99 9 p.

研究成果: 雜誌貢獻文章

16 引文 斯高帕斯(Scopus)

Ready for eBooks? A study on the development of eBook implementation readiness guide

Chiu, W. H., Huang, Y. W., Hsiao, H-S., Lin, C. Y., Wong, W. & Hong, W., 2011 十二月 1, Proceedings of the IADIS International Conference e-Learning 2011, Part of the IADIS Multi Conference on Computer Science and Information Systems 2011, MCCSIS 2011. p. 355-358 4 p. (Proceedings of the IADIS International Conference e-Learning 2011, Part of the IADIS Multi Conference on Computer Science and Information Systems 2011, MCCSIS 2011; 卷 2).

研究成果: 書貢獻/報告類型會議貢獻

The career information system: New model, new design, and new

Sung, Y-T., Hong, J. C., Hsiao, H-S., 柏熹陳 & 育文鄭, 2011 三月.

研究成果: 會議貢獻類型

The effects of multimedia annotations via PDA on EFL learners' vocabulary learning

Lin, C. C. & Hsiao, H-S., 2011 十二月 1, Proceedings of the 19th International Conference on Computers in Education, ICCE 2011. p. 579-586 8 p. (Proceedings of the 19th International Conference on Computers in Education, ICCE 2011).

研究成果: 書貢獻/報告類型會議貢獻

3 引文 斯高帕斯(Scopus)

The Influences of Online Virtual situated environment to Chinese learning community

Tang, J. T., Lan, Y-J., Sung, Y-T., Chang, K-E., Hsiao, H-S. & Liu, T-C., 2011 十二月 1, Proceedings of the 19th International Conference on Computers in Education, ICCE 2011. p. 137-144 8 p. (Proceedings of the 19th International Conference on Computers in Education, ICCE 2011).

研究成果: 書貢獻/報告類型會議貢獻

2010

Location based services for outdoor ecological learning system: Design and implementation

Hsiao, H. S., Lin, C. C., Feng, R. T. & Li, K. J., 2010 十二月 23, 於 : Educational Technology and Society. 13, 4, p. 98-111 14 p.

研究成果: 雜誌貢獻文章

13 引文 斯高帕斯(Scopus)

SPICEreading: A three-in-one share platform in cooperative English reading

Lan, Y. J., Sung, Y. T., Chiu, S. K., Lin, C. H., Hsiao, H. S., Liu, T. C. & Chang, K. E., 2010 九月 20, Entertainment for Education: Digital Techniques and Systems - 5th International Conference on E-learning and Games, Edutainment 2010, Proceedings. p. 74-83 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 6249 LNCS).

研究成果: 書貢獻/報告類型會議貢獻

未來教室環境建置之研究-以國中英語字彙教學為例

蕭顯勝, 林至誠, 曾聖評 & 林耀珍, 2010, 於 : 中學工藝教育. 43, 5, p. 27-47 21 p.

研究成果: 雜誌貢獻文章

具學習夥伴之線上遊戲學習系統之研究

蕭顯勝(Hsien-Sheng H, 黃元暉(Yuan-Hui H, 洪琬諦(Wan-Ti H, 林建佑(Chien-Yu L & 蔡福興, 2010, 於 : 數位學習科技期刊. 2, 2, p. 1-21 21 p.

研究成果: 雜誌貢獻文章

2009

Hierarchical state machine architecture for regular expression pattern matching

Lin, C. H. & Hsiao, H. S., 2009 十一月 6, GLSVLSI 2009 - Proceedings of the 2009 Great Lakes Symposium on VLSI. p. 133-136 4 p. (Proceedings of the ACM Great Lakes Symposium on VLSI, GLSVLSI).

研究成果: 書貢獻/報告類型會議貢獻

4 引文 斯高帕斯(Scopus)

Positioning techniques for ubiquitous ecological learning

Hsiao, H. S., Li, K. J., Lin, C. C. & Hong, W. T., 2009, 2009 International Conference on Education Technology and Computer, ICETC 2009. p. 253-257 5 p. 5169493. (2009 International Conference on Education Technology and Computer, ICETC 2009).

研究成果: 書貢獻/報告類型會議貢獻

以網路遊戲實施科技創造力教學之研究

蕭顯勝(Hsien-Sheng H, 洪琬諦 & 伍建學, 2009, 於 : 藝術學報. 84, p. 93-116 24 p.

研究成果: 雜誌貢獻文章

行動地理資訊系統應用於國小鄉土地理教學之研究

蕭顯勝(Hsien-Sheng H, 洪琬諦 & 簡正杰, 2009, 於 : 地理學報. 56, p. 59-81 23 p.

研究成果: 雜誌貢獻文章

無所不在學習環境下的數學步道教學系統之建置

蕭顯勝(Hsien-Sheng H, 吳姈蓉(Lin-Jung W & 洪琬諦, 2009, 於 : 理工研究學報. 43, 1, p. 1-20 20 p.

研究成果: 雜誌貢獻文章

2008

從新學習遷移觀點發掘數位遊戲式學習之價值

蔡福興, 游光昭(Kuang-Chao Y & 蕭顯勝(Hsien-Sheng H, 2008, 於 : 課程與教學. 11, 4, p. 237-277 41 p.

研究成果: 雜誌貢獻文章

資訊融入教學發展原則應用於高中資訊課程之研究

蕭顯勝, 李貞穎 & 林建佑, 2008, 於 : 中學工藝教育. 41, 8, p. 66-84 19 p.

研究成果: 雜誌貢獻文章

2007

Designing constructivist learning environment in online game

Tsai, F. H., Yu, K-C. & Hsiao, H-S., 2007 八月 13, Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning. p. 212-214 3 p. 4148864. (Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning).

研究成果: 書貢獻/報告類型會議貢獻

12 引文 斯高帕斯(Scopus)

行動導覽系統於博物館學習之研究

蕭顯勝(Hsien-Sheng H, 黃向偉(Hsiang-Wei H & 洪琬諦, 2007, 於 : 高雄師大學報. 23, p. 29-52 24 p.

研究成果: 雜誌貢獻文章

2006

Collaborative early EFL reading among distributed learners: A simulation pilot study

Lan, Y. J., Sung, Y. T., Chang, K. E. & Hsiao, H. S., 2006 十二月 1, Proceedings - Sixth International Conference on Advanced Learning Technologies, ICALT 2006. p. 343-344 2 p. 1652439. (Proceedings - Sixth International Conference on Advanced Learning Technologies, ICALT 2006; 卷 2006).

研究成果: 書貢獻/報告類型會議貢獻