陳 浩然

優聘教授

按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
19992024

每年研究成果

篩選
會議論文篇章

搜尋結果

  • 2017

    Developing a speaking practice website by using automatic speech recognition technology

    Chen, H. H. J., 2017, Emerging Technologies for Education - 1st International Symposium, SETE 2016 Held in Conjunction with ICWL 2016, Revised Selected Papers. Gennari, R., Cao, Y., Huang, Y.-M., Wu, W. & Xie, H. (編輯). Springer Verlag, p. 671-676 6 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 10108 LNCS).

    研究成果: 書貢獻/報告類型會議論文篇章

    2 引文 斯高帕斯(Scopus)
  • 2012

    Pre-service teachers' views on using adventure video games for language learning

    Chen, H. H. J., Chen, M. P., Chen, N. S. & Yang, C., 2012, Proceedings of the 6th European Conference on Games Based Learning ECGBL 2012. (Proceedings of the European Conference on Games-based Learning).

    研究成果: 書貢獻/報告類型會議論文篇章

    13 引文 斯高帕斯(Scopus)
  • 2011

    Constructing a 3D virtual world for foreign language learning based on open source freeware

    Chen, H. J. & Su, C. C., 2011, Edutainment Technologies: Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings. p. 46-53 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 6872 LNCS).

    研究成果: 書貢獻/報告類型會議論文篇章

    7 引文 斯高帕斯(Scopus)
  • Investigating the effects of an adventure video game on foreign language learning

    Chen, H. H. J. & Yang, C., 2011, Edutainment Technologies: Educational Games and Virtual Reality/Augmented Reality Applications - 6th International Conference on E-learning and Games, Edutainment 2011, Proceedings. p. 168-175 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 6872 LNCS).

    研究成果: 書貢獻/報告類型會議論文篇章

    6 引文 斯高帕斯(Scopus)
  • 2010

    Examining the potentials of computer games for English learning

    Chen, H. H. J. & Huang, W. Y. C., 2010, DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. p. 134-138 5 p. 5463754. (DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning).

    研究成果: 書貢獻/報告類型會議論文篇章

    11 引文 斯高帕斯(Scopus)